Reflection
Objectives...
Me and my partner did not directly work together in this unit because we were tasked with making individual products. I learned that in programming, a variable is a placeholder for some value, much like x and y are popular variables in algebra. In Scratch, variables are represented with blocks shaped like elongated circles, uniquely labeled by you. Variables, generally speaking, can be local or global. In Scratch, a local variable can be used by just one sprite; a global variable can be used by all of your sprites.
I did not have any difficulties in this unit because of the knowledge I already had.
If I were given the opportunity to redo this project I would probably explore some blocks because I already had mastery of the blocks I was supposed to work with.
- explain the concept of variables
- create examples of variables
- explain the concept of iteration
- create examples of iteration
Me and my partner did not directly work together in this unit because we were tasked with making individual products. I learned that in programming, a variable is a placeholder for some value, much like x and y are popular variables in algebra. In Scratch, variables are represented with blocks shaped like elongated circles, uniquely labeled by you. Variables, generally speaking, can be local or global. In Scratch, a local variable can be used by just one sprite; a global variable can be used by all of your sprites.
I did not have any difficulties in this unit because of the knowledge I already had.
If I were given the opportunity to redo this project I would probably explore some blocks because I already had mastery of the blocks I was supposed to work with.